Hi guys. Today's update see's the introduction of craftable Solar Panels.
Since limiting the BCU's to allow only one that will auto-generate power/mass, many players have been asking for additional means of generating power. Especially now ammo casings require power to craft.
The Solar Panels are not cheap, but provide a trickle of power that can exceed the limits of what the BCU is able to provide. They can also be upgraded to further increase their power production. They can be placed on any base structures, as well as the terrain surrounding the base (although they are fairly fragile, so be wary of bears tearing them down).
Obviously the time of day affects their ability to generate power, and throughout the night they will not generate any at all.
The balancing will almost definitely need tweaking, so please let me know your thoughts if you feel it is unfairly balanced as it currently is (or needs nerfing).
As always, thanks so much for all your feedback and discussion on the current state of the game, it really helps a lot. I do try to read all threads.
Cheers