Progress:
Progress has been moving steadily, with lots of adjustments and additions based on the limited alpha testing feedback. Here are a handful of the many changes that have gone in over last couple of weeks.
* Several new base items (including wood burning stove, recycler, mass storage units).
* Additional building pieces.
* Many additions to the in-game menu system.
* Damage skins for npcs.
* Continued map expansion.
* Hud overlays for friendly bases (allowing players to explore without losing their base).
* Lots of balancing for item spawns and base resource economy.
* Foundational work for multi-language support.
* Loads of misc bug fixes.
Alpha testing:
Opening up the multiplayer alpha testing to a larger group is now imminent. The guys at PingPerfect have been in touch, and helping configure and setup dedicated servers for the early alpha testing. The group will start fairly small (and initially limited to North America).
Some may only be interested in going solo, and just want to build a base by themselves in the world. Several keys will go out to these people also.
Thank you to all who have expressed interest in helping test the game. We’ll be picking from these people and sending out keys (with some info listing known bugs etc).
Will try to keep you guys updated.
Cheers