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Our Next Game! (Greenlight + Kickstarter + Announcement)

Hey Community,

http://steamcommunity.com/sharedfiles/filedetails/?id=635394168
The next game brought to you by Tall Tail Studios will be Arlanora. Arlanora is an open world, party based, Action RPG developed by Commissura Studios out of the United Kingdom by two very talented people -- Aurren and Dusk. They're working on something very special.

Videos speak louder than words, I'm sure -- so here is a gameplay peek:
https://www.youtube.com/watch?v=ykMckOm1usA
And here is a cinematic trailer giving a hint at the overall story and lore:
https://www.youtube.com/watch?v=zQUKGaLtiAg
In Arlanora you will be able to upgrade characters you collect by exploration rather than in a linear fashion. It will also have local multiplayer for co-op sessions with full controller support. The game will focus strongly on creating great team combinations with various party members -- ensuring that your team synergistically works with one another. There will be many items to collect and use at your discretion to aid in growing your characters levels and stats; and there will be many characters all with their own abilities, playstyles and personalities.

Arlanora is a very "make your own adventure game", meaning the world is open for you to explore rather than forcing you to complete a main quest right out of the gate. The game very much respects your sense of exploration by giving you the freedom to tackle the content at your own pace. Something many open world RPG's fail to accomplish. There's a big difference between freedom and the illusion of freedom that many games on the market seem to offer.

There will be a character for every player to use. At the beginning, the characters will be rather simplistic with all around stats, but as you play more -- the characters you recruit will fit specialized roles to cater to your individual playstyle. The goal is that every player will have an optimal build for themselves and everybody will tackle combat in their own unique way. But everyone will learn the fundamentals of the game at the same pace before delving into the more specific and fine-tuned roles. Like a Castlevania game, it is NOT hack and slash like it can appear to be.

Speaking of characters, you can become a character in Arlanora!

The Kickstarter offers both Quest NPC Roles and Main Character Roles.
Make sure to check it out here and pledge according to your interests:

https://www.kickstarter.com/projects/451338159/arlanora

All of this is wrapped around an epic and engaging story full of interesting characters and well-writen dialogue. More information on the story can be seen in the Cinematic Trailer above.

If you still want to support the game, and are unable to pledge -- we would appreciate it if you checked out the Greenlight and voted YES! You can still help all of us greatly.

http://steamcommunity.com/sharedfiles/filedetails/?id=635394168
After being Greenlit, Arlanora will look into the possibility of releasing as early access in order to engage the players in development right from the beginning. However, Arlanora as a whole is looking to be completed in Winter 2017. This is the current development forecast.

However, we know that it wouldn't be any fun to sell a theory or an idea. So we're proud to offer a playable tech demo/proof of concept of Arlanora for you all to experience. It will give you a nice idea of what is going to be accomplished, but not all of the features are implemented.

However the combat is addicting and enjoyable, as it usually is in this genre.

DEMO LINK: http://www.arlanora.com/arlanora_demo_installer.exe

Thanks for reading!

Live from Furnal Equinox 2016
Kyle "Klace" Lambert
Tall Tail Studios
Project Lead and Head Writer

PS: Look to see Major\Minor back on the store soon!
And I'll make sure to post interviews/videos I'm in from this convention when available.