Hello Community!
I just wanted to post a single exciting announcment.
PawziClawzi has been hired as a full time employee of HF Interactive starting February 1st, 2016.
The first major thing that will come from this acquisition is mutiple expressions for each of the characters that appear in the game! That's right! It's super exciting. :)
Even though the Patreon stretch goal for this feature was never truly hit, Klace has selflessly volunteered to front a large portion of the cost for this! He wants to apologize deeply to anyone that thought these would be in the game at launch; as that was a product of his zeal.
Over the course of the next couple months, we will be incorporating a "talking" expression portrait, that shows a character in the act of speaking. We will use this for better visual representation of who is speaking the dialogue -- as well as to add more visual flair to the otherwise static images on the screen. After this, we will look at adding different emotions to the characters.
These emotions will be used during pivotal scenes, while the base expressions of talking/static are used to differentiate and accentuate general speech. Thank you very much for reading this!
Signed,
HF Interactive