We’ve just pushed Alpha 3 for Space Impossible live. It’s a smaller update than Alpha 2 was, in part because Alpha 2 took so long. We’ve added a major feature request from players that allows you to tractor certain things through warp when moving about the star system.
If you want to hear more about this and the next update plans please check out the latest entry over on the Space Impossible Dev Blog or check the note below for exact release details.
Release Notes
Ver : Alpha 3.0.3044 (Steam Build 1154754)
- Added the ability to move non player, non AI controlled ships and space stations through warp to other regions.
- Added collision sounds. Different sounds for different tiles.
- Fixed art issue with Yoggenite items being the wrong color.
- Fixed Odyssey and Odyssey Engine Refit having incorrectly placed weapon mounts.
- Added UI notification when inventory is full.
- Controlling a space station inside a warp bubble should no longer enable the warp button.
- Removed the map popup when entering a warp bubble. Instead a button appears on screen.
- Added a player list UI. "TAB" will show all players currently connected.
- Added server game rule setting "enablepvpmap", that when set to 1, will hide other player ships on the map, and treat player controlled ships like other ships with the navradar arrows.
- Error messages that appear when being kicked back to the main menu should display the "best" message if there are multiple.
- Fixed several bugs with ship/station assembly. Starting the assembly and resuming the game or leaving/re-entering the region should now allow the object to be completed regardless of state when it was left.