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[UPDATE 2/2] Colony system

Hello everyone,

Today I just show you the progress and changes, about the colony system.

Key features (definitive) that it will be :

  • 1 planet colonizable : In the first version I had thought to offer several planet to colonize. But on reflection, I go back on my decision, and propose only colonized planet. However it will have advantages in the possibility of improvement.
  • Construction materials : To improve your colony, you have to build and improve production buildings, (in addition to farms and extractors). There will sawmills, stone quarries and mineral, and foundry.
  • Important materials : Each material (wood, stone, ore) will be important for improving your colony. Make also evolve the center of your colony, otherwise you can't you develop.
  • Different defense : To defend your colony of pirates, you'll be able to improve several defense buildings. You will have the infantry, the artillery, and aviation. Each level provides a fixed value of defense. But beware, during an attack, you win or lose, you might lose the infantry during the battle, and thus losing infantry level (and losing defense value). So remember to regularly look at your defense to prepare for all possible to assaults.
  • Prevent diseases : A Hopital be mandatory, if you don't want to lose your men or your settlers because of various diseases ...
  • Maternity : For the production of settlers, you have to improve your motherhood. Each level maternity produce settlers (equal to the level of maternity).
  • Generate money : Your colony will produce money, if you install a trading post. But be careful because in return, you will lose resources. (You have to sell something to earn money ...)

That line of this major future update! I can't give you an exact date, but it should be out soon.

See soon !