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v1.7.0.0 available in Test branch

Changes and Fixes:
- Added craftable tools (action timers are now dependent on tools available, not what's equipped)
- Overhauled the crafting menu to include a choice of "Type" (Armor, Axe, Hammer, Pickaxe, Pitchfork, Shovel or Sword)
- Fixed a bug with removing buildings not resetting the jobs
- Fixed a bug with weapon status effects not saving/loading
- Made equipped weapons/armor not display in inventory
- Fixed all items in inventory displaying in the combat menu
- Made all advanced weapons/tools/armors available at the Blacksmith
- Removed the crafting menu from the Armory