Improvements to Puzzle Attack progression and overall game presentation step Gigachess forward a version ! :)
GIGACHESS V1.00 CHANGELOG
- Conditions for unlocking Puzzle Attack blocks have been relaxed, now taking only 5 stage clears in the current block to give access to the next 8 stages
- A satisfying & subtle sound effect has been added when initiating click-and-drag movement of a hero piece
- Frame rate has been tweaked and the game now runs at a solid 60 FPS
- Puzzle Attack Stage 13's available power-up has been changed to a Queen-up
- A graphical bug with the 'Defeat!' shield's semi-transparency fade-in fixed
- A layering bug with the volume slider and the language button at Tutorial mode start-up fixed
- A bug where campaign tooltips (hits / deaths) for hero pieces weren't displaying properly during Puzzle Attack mode fixed
A couple cool features to look forward to in the next update:
1) a 'hint' added to each Puzzle Attack stage that will offer a clue to the par solution
2) a 'Last Party' button added to the Endless mode party builder screen that will instantly load up your most recently played starting line-up
As ever before, be sure to report any bugs or weirdness on the community forums! Cheers for playing <3 http://steamcommunity.com/app/415910/discussions/0/494632338494579407/