Quicksaves, Puzzle Attack stats & more! But first, our RPG battle platformer needs your <3 http://steamcommunity.com/sharedfiles/filedetails/?id=483915468
GIGACHESS V0.87 CHANGELOG
- Persistent game saves added to Endless mode, allowing you to save and resume your run in a later session OR return to that earlier save state in your current session (check out the new icons at the bottom right of the screen!)
- A massive Puzzle Attack mode achievement added that rewards your progress towards clearing all 48 stages within par
- Animation speeds for certain sprite effects have been slowed down a touch
- A special audio cue added for when a game ends in defeat
- User names clipping into those huge 4-digit scores on the leaderboards have been fixed
- A bug occurring in Endless mode where hero pieces would occasionally get sucked into the same position when a Queen-up was used has been fixed
- Wave and Hit counters in Endless mode have been uncapped from 99 and 9,999 respectively
- A text printing bug where viewing tooltip info on a Knight with an active Queen-up could cause a game crash has been fixed
- Some inconsistencies in par values for Puzzle Attack stages have been corrected
- A turn counting bug in Puzzle Attack mode triggered by hero piece capture has been fixed
Later via quiet patch:
- Audio control improved with the addition of a master volume slider to the options menu
- Screen resolution changes now confirmed by clicking either the display button again OR closing the options menu
- A generous resurrection bug at the last stage of the Tutorial's lesson 2 fixed
Whether you love it or hate it, we'd love to know what you think of the new game saving system! It's been tested extensively but if you run into any bugs or weirdness, please don't hesitate to report it on the community forums: http://steamcommunity.com/app/415910/discussions/0/494632338494579407/.