A big batch of new features and polish moves us ahead a few versions!
GIGACHESS V0.98 CHANGELOG
- Particle trail effect added to the movement of enemy Pawns
- Special announcements now appear every 10 waves in Endless mode
- An announcement appears at the start of every Endless game to make it clear which difficulty the player has selected
- A new 'Intro' section added to the Tutorial that offers a super quick rundown of gameplay basics with visual aids
- A 'Change Stage' button now appears when a Puzzle Attack or Tutorial stage ends in defeat, replacing the 'Main Menu' button
- Queen-ups now feature a special sprite effect on the hero piece upon activation and then on exhaustion
- Music selection buttons now have an improved 'push' animation
- Difficulty selection buttons now feature an animated flash at the party building screen of Endless mode and floating text now appears when difficulty is changed
- Knights, Rooks & Bishops now feature appropriately recoloured kill splashes when captured by enemy Pawns
- Click-and-dragging a hero piece with an active Queen-up now uses the proper Queen-up sprite variation for the picked up piece
- Blackout effect now returns during the interludes of Puzzle Attack and Tutorial modes
- Stage 4 of Puzzle Attack mode is now stage 1
- A bug where the turn advance button could perpetually loop its 'pushing' animation during Puzzle Attack and Tutorial modes fixed
- A bug allowing the spamming of the turn advance button to gain temporary invulnerability against Pawns fixed
- A bug affecting the SP cost of Rook & Bishop resurrections fixed
- A bug that glitched out All-Strike! SP bonuses when Undo used in the Tutorial stages fixed
- Typos for SP cost on the French language tutorial stages fixed
- A typo on the last screen of the English language Tutorial fixed
As always, be sure to report any bugs or weirdness on the community forums! Thanks for playing :) http://steamcommunity.com/app/415910/discussions/0/494632338494579407/