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It's Two-Vee-Tuesday!

Today we're holding our first public test of parties and 2v2 matchmaking! We've widened the court in Doubles and made some significant changes to passing. Here are the details on everything in the patch:

  • NEW: Doubles court has been widened by 12.5%. This change ensures that two players are actually required to fully cover the court.
  • NEW: Timing now matters when passing in 2v2 and limits the speed of the subsequent throw. Throwing a blue-trailed pass, for example, means that even with perfect timing your partner can only release a blue-trailed throw. Perfect passes can maintain your Juiced streak but will not add to it.
  • IMPROVED: Disc<->Environment collision code has been reworked. It's hand-rolled and no longer relies on the physics engine so it should be more accurate and result in better performance.
  • FIX: Beam streamers will no longer receive a "TWITCH BONUS". This has been renamed to "STREAM BONUS".