Tired of spending a lot of time in the game accumulating TechPoints?
Have the neighbors gotten a murder for which they do not give any awards?
Now everything changes, TechPoints only for an active game, it makes no sense to sit and wait, dig and learn new technologies or shoot a bored neighbor!
- Removed TechPoint for the time spent in the game
- Added TechPoint receipt for crafting and mining
- Added TechPoint receipt for killing player units (20 TP per unit)