New Features
None
Changed Features
Minor tweaks to tutorial and signposts to improve the flow of the level and teach the player about the keybinds and mechanics.
Bugfixes
Fixed a bug where the world generation sometimes fails, resulting in a world that is empty after the position where it failed.
Fixed a bug where strong aether crystals always had blinkpoints on all four sides of the tile.
Fixed a bug where the prompt for grab controls in the tutorial didn't display in the correct location.
Known Issues
Gameplay bug: navigate the shop menu using a joypad doesn't always focus the correct button based on the player's input.
Gameplay bug: jump input is lost if the player jumps slightly before landing.
Visual bug: HUD doesn't resize correctly when the resolution changes and is bigger than 1920x1080px, resulting in text that is too small.
