Hi guys! The new update actually hit yesterday, but since the patch notes were available from within the game itself, I actually forgot to post it here separately.
We are also aware of the bugs that are currently popping up throughout the game; we've rolled out a few hotfixes, and will continue to address these issues this week until all the new bugs are squashed! Thank you for your patience while we roll out these hotfixes!
Meanwhile, here is the change log from the latest patch (apologies for the delay):
New Additions:
- New Card Backs have been added: select the card back you want to play with in the settings menu
- Black list: users can now be banned from sending messages, friend and duel requests
- System notifications: user notification of critical events or communication for troubleshooting purposes
- AFK Mode: if a player is absent from the game for a turn, his next turn will be reduced to 15 seconds; after 3 such turns, the AFK player automatically surrenders
Changes and Updates:
- Added hints when searching for match
- New written emotes for commanders
- Changes in the tutorial:
- bot deck has been changed
- settings menu available for access during tutorial
- the ability to cancel or skip the tutorial at any time
- The game automatically restores itself everytime when you find a match, or get a friend or duel request
- Players' ranks are hidden in raid mode
- Fusion mode is now available directly when editing your deck
- Icons in the history will now be located under the cards (instead of on top of the text)
- The chat window will now remain open when switching between different screens
- When in a match with a big rank disparity, the player with the lower rank has a bonus in changing ranks after a win
- The ability of the Anunnaki commander can now be used on target unit to reduce that unit by 1 attack
Fixes:
- "Elite" achievement has been fixed
- Doppelganger now copies abilities of cards after attacking, not before
- Delay when playing the "initiative" card is corrected
- Bloodsworn Berserkers and Syndicate Enforcers no longer inflict damage on destroyed units
- The description of the card "Pulse Barrage" has been udpated: now, it says "if you have three or more units in the field, inflict 2 damage to each enemy character. If not, inflict 1 damage"
- Corrected a bug, where Deflector Shield Operational would not activate if the attacked unit did not deal damage back
- A bug where some cyphers were not considered tactics was fixed
- The description of some cards and abilities corrected
