Raiders!
We hope you have been enjoying the latest content from our Beta 1.20 release!
We have another update! We said we will be focussing on balancing and here is an update for us to work on some issues we felt needed.
As always we really want to hear your feedback! So please play and tell us how it feels.
Recoil
- Changed recoil and spread system to allow greater adjustment of weapons to differentiate them from each other
- All Beta weapons have had their recoil and spread values changed to work with the new system
- All weapons are now generally more accurate, however they have much greater recoil
- Ironsighting weapons will make them much much more accurate
Enemy spawns
- Reduced the rest time between assault waves on all difficulties up to Very Hard
- Increased the movement speed and dodge probability on light and heavy enemies
- Increased the general amount of enemies which will appear
- Reduced the optimal ranges for enemies so that they approach the player more often
- Fallschirmjäger units will only start showing up on Normal difficulty in small amounts
- Elite enemies will only start showing up on Very Hard
- Hard difficulty will ramp up the units that spawn throughout the raid more aggressively
