Something really peed me off about Highguard's launch, and it wasn't just the inconsistent servers. As soon as the game launched yesterday, everyone raced to post Steam charts and that dreaded 'overwhelmingly negative' tag on social media. As is now the norm, forum threads offered users the chance to predict the game's peak player count in the first week. But we can't truly judge a game from just numbers and graphs, especially ones so easily manipulated. It turns out that, if you look past the review bombs from players who have hardly touched the game, Highguard's stats tell a different story.
RELATED LINKS:
Highguard's rocky release proves that Steam reviews aren't fit for purpose
Highguard roadmap - all updates coming in 2026 and beyond
Larian boss is sick of players "shi***ng" on new games, and it feels like he's talking about Highguard
