fixes(11/04/2017):
Another patch to fix some more pressing issues.
Fixes:
- Fixes for the crash “FArchive does not support FWeakObjectPtr. Use FArchiveUObject”
- Fixes to the house storage (chest) saving system
- Fix for VOIP
- Fix to house beds. They no longer move to 0,0,0 on being bought
- Fixes to keybinds Escape should now allow you to access the in game exit menu, also tab should be able to be remapped
- Further fixes to stop Ai From spawning in your owned house
- Fix to Bone axe tool slot. It is now in slot 2 where all other tools are
- Fix for Honey icon
- Blacksmiths can now craft chain mail
- Visored Barbute now has correct icon
- Fixes to the UI for plantable crops (the peasant special ability)
- Fix for Celandine seeds pickup, They now give you the correct item when picked up
- Fix for UI bag almost full getting stuck on death with an almost full bag
- Removed placeable utilities for peasants (they are now part of the housing system)
- Fix to down state putting you into a standing idle
New/Updated:
- Tree 05 has been improved
Balancing:
- Barrels and chests no longer give out rare items and only a modest amount of gold
- Taper war sword damage balanced
- Bow stamina requirement balanced
- Arrow is now named to stone arrow and requires a stick and stone to craft
- Knights no longer craft plates for armour and now require the help of a blacksmith/buy from shops
- Health for doors increased to 1250
- Removed plate chest armour from shop, replaced with Llamellar armour. Also increased sell modifier for blacksmith shops
- Crude beggar clothing no longer requires a loom to craft
- Infection gain per day survived bonus decreased to prevent reaching unrealistic levels of infection resistance
- Further balancing to AI weapons to make armour values more apparent for players
Known Problems, we are trying to hunt down:
- Door mesh appears with no collision if you abandon a house (when buy house everything is okay though)
