Fixes
- Stabilised server side profession unlocking
- Reinforced the saving and loading process
- A.I. should no longer "fly" away when collided with
- lootable bodies and lootbags are now easier to interact with
- Removed issues that prevented the ability to unlock classes even though all skills we're unlocked
- More improvements made to prevent bandits spawning in houses
- Client should no longer crash on startup with "character null" issue
- Alt keybinding issues addressed
- Guard towers now have better collsion to prevent A.I. being stuck underneath
- All consumable items now have their durability bars showing
- Acceleration and deacceleration tweaks to prevent characters "sliding"
- Stealable weapons should now show their name rather than just "resource"
- Cotton bushes should no longer pop at close distances especially between collected and non-collected states
As always please let us know of any issues and we can make the black death great together!
