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Patch Notes: V0.14 - Industry

Welcome adventurers to update V0.14 – Industry! With new Estate housing, a compass to aid your adventures, polish to the durability system, new menu UI, Fixes, improvements and the Hall Of Heroes.

New Estates

Residents of Mercia can find more places to claim their place in Mercia with our new Estates! These new houses will set you back 4850 gold.

These Estates come with the option to hire Peons who will carry out work on your property. These include a Peon Farmer, Peon Tavern keep and a Peon Tailor. Each Peon worker has their own bed and storage chest inside the Peon Dorms, a place where your workers can rest and keep their belongings safe. As the owner of the house however, you can choose to loot these items and keep them for yourself if you choose too!

When your Peons have finished their work they will store the crafted items and materials into a Peon storage chest. Peons have 2 conversation trees, one for the owner of the Estate and one for strangers.

Navigator

The navigation system is a brand new feature that has North, East, West and South indicators as well as a House icon to aid players in the direction of their house. In future updates we may add more icons, depending on how it feels in game.

Polished Durability

We have worked on polishing the durability system. The minimum amount an item can have is 22 and the maximum is 160 for higher quality items. This now means that Rare weapons and items now have 3 times the durability if they are of a higher quality. The Blacksmith's repairing system UI has also been updated to show when an item cannot be repaired past it's max durability.

Durability qualities are now reflected in Merchants and Vendor shops.

New Menu UI

As teased as a work in progress in one of our previous updates, we have now introduced the new and updated UI into The Black Death. The Main Menu now includes various links to our Patch Notes, Bug Form, Blog, Wiki, Steam forums and our Twitter.

Our in game menu and death screen have also had an update to match our new theme and style:

Our Map has also been updated:

New Guard Holstered Weapons

Guards are a bit calmer and now have their weapons holstered when they are idle.

Fixes & Improvements

Fixes:

  • Fixed bug that meant houses were cheaper to fix-up the more damaged took (rather than more expensive the more damage they took)
  • Fixed a bug that meant the house repair cost wasn’t actually the value shown in the UI
  • Fixed a bug that would let you pay twice for repairing your house doors
  • Fixed a bug that stopped the HUD bounty value updating when you pay it off from your house workbench
  • Fixed it so that blacksmiths can’t repair an item which is already at max durability
  • Fixed a bug where crouch walking animation wouldn't take into consider the direction you were walking
  • Updated the “skill coming soon” text position to the in the skill tree
  • Fixed durability based on quality backend issues
  • Fixed bounty clearing on relog
  • Over 90+ environment art bugs have been fixed
  • Mushroom drug now correctly displays the durability bar
  • Door armour and Health upgrades have been re-balanced
  • Exterior and Interior lighting house upgrades now spawn with lights correctly

Updated:

  • Updated the gameplay option “Show region” to “Show Compass/Region” for those people who want to play without the compass and area region name
  • Updated the map UI
  • Updated the Death Screen UI
  • Updated the Server Browser UI screen to make it more clear for making your own server
  • Updated the blacksmith repair window UI
  • Tweaked the UI of the settings menus
  • Updated build number across the UI
  • First person removed temporarily to prevent exploits - NOTE: We're getting a lot of issues with this, especially people stealing houses. So for now it's coming out until it's in a better state.
  • Govan’s Head mine has had a polish
  • Ivan's Head Colliery is currently undergoing a re-vamp
  • AI have had their navigation spacing improved, which improves their attacking behaviour against Players and other AI
  • Stone Warhammer has had it's recipe updated to no longer require a Workbench
  • Lance recipes have temporarily been disabled in the skill tree until they are re-designed and fixed
  • Small Animal Feed requires berries instead of seeds and Large Animal Feed requires wheat instead of seeds to prevent issues with crafting them
  • Stone Spear is now craftable instead of the Wooden Spear with an updated recipe

Hall Of Heroes

Throughout The Black Deaths development we’ve had a huge number of bug submissions, which help us out a great deal! In the past we’ve collated these into lists as part of the patch notes – but we’ve decided to make a slight change of format.

In this post you can see everyone who has contributed by submitting bugs they've encountered during the games development - THANK YOU ALL!!!

Current total contributors: 1637

Hall Of Heroes

...see you in Mercia!

// The SIG Team