Hello there Mercia!
We wanted to give a heads up on a new exciting update that introduces some new aspects to the housing system including fixes and shared ownership. This will allow us to start working on party and guild systems that are soon to come.
A new beta server of just the new housing features is now up allowing you to jump in and try it out for yourself!
***Updated to reflect recent information***
V0.20 should hopefully be dropping sometime this Friday if everything goes smoothly.
Within the next day or two you will expect some of the following changes
- Ownership of houses can be now shared, meaning players have the ability to add others to a permission list at the house bench which will allow them access to all their housing such as depositing and withdrawing resources, building nodes and door use.
- Automated Doors which no longer require locking and unlocking. They are now always locked to players outside the permission list.
- House tiers have been recreated to ensure the house bench is always at the back of the house at each tier, meaning you can now build up to 8 doors to protect your house bench rather than just 2.
- Purchasing/Claiming a house automatically upgrades it to the next tier saving on resources and time to prevent your house being as exposed for a period of time.
- A new cheaper door tier has been introduced so you can protect your house faster.
- Additional node options to build such as chicken farmers and hunter camps.
- Unreal Engine update 4.17 has been added and the notes on this can be found HERE
Many more bugs, crashes and optimisations have been addressed and we are looking forward to getting this essential update out and thank you for your patience.
See you in Mercia
The S.I.G. Team