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TY2 Build r2014_v032 is now available on DEFAULT

Hi all,

Build r2014_v032 has been promoted from the EXPERIMENTAL branch to DEFAULT.
Changes in this build, since the last "default" branch build, are:

NEW FEATURES

  • ACHIEVEMENTS: Added 2 x new achievements (finish first in a race and finish first in all races)
  • AUDIO: Added collection sting for Kromium Orbs.
  • LEVELS: Reworked the data streaming for Burramudgee. There should no longer be a wait between Bush Rescue and town (opal spawner removed). There are no gates going up to the Haunted Manson. Removed the fences etc blocking off the top of town to bottom of town. Level is now closer to how we wished we could have made it in the first place; but ran out of memory. Note - no performance improvements at the moment :)
  • LEVELS: More reworking of the data streaming for the overworld, merging some data stream packages together. There is no longer a separate data package for "Crouching Birrel, Hidden Squeaver", "Explosive Cargo", "Plutonium Panic", "Bush Fire"; or the entrance to "The Never Never" level
  • UI: Missions that have been completed once; but still are visible on the map (ie repeatable) now display a different icon on the hud map and pause menu map; and added the icon to the map key on the pause menu

BUG FIXES

  • AUDIO: Fixed music pausing on some missions, where the intro cutscene had already made the music start playing (was erroneously pausing it to then try to restart the same music track). Example: The Birrel and Squeaver missions.
  • CRASH: Fix for exiting leaderboards while a task is in progress
  • CRASH: Fix for hitting "A" (on controller) on the leaderboard summary on the pause menu
  • CRASH: Fix for crash when viewing leaderboards on race results after an ingame race
  • CUTSCENES: Fixed lipsync memory overwrite potentially occurring in specific cutscenes in IT/ES/DA/SV
  • LEADERBOARDS: Fixed leaderboards not starting at Rank 1 when changing displayed leaderboard after scrolling down some pages on the previous displayed leaderboard
  • LEADERBOARDS: Fixed leaderboard crashes from trying to obtain more users in the list
  • LEVELS: Fixed up ID conflict causing the wrong chunk to load, when trying to play Sheep Dip.
  • RACES: Fixed RaceResults and TrophyScreen to display correct control messages at the bottom of the screen.
  • UI: Made the map on the pause menu bigger.
  • UI: Fixes to the font(s) to remove the period that was being displayed instead of the hard-space, before button icons
  • UI: Modified "icon in string" remapping to adjust to keyboard/mouse or gamepad descriptions based on which device was last used. NOTE THAT THIS IS NOT COMPLETED, WE STILL NEED TO IMPLEMENT SPECIFIC KEYBOARD vs CONTROLLER STRINGS.

ART

  • ART: Hi-res rang textures for all rangs
  • ART: Hi-res fire truck texture
  • ART: Improved quality of the Bush Rescue banner in the cutscene after you finish the first level
  • ART: Pocket Fluffy HUD texture updated

Any issues, please let us know.
Cheers
Linds