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State of Extinction Update!

Development has been going very strong on State of Extinction. I have to first apologize for not providing updates as we have wanted. But I do want to ensure you that the game is still being built and will be released.

Now coming up from coding to catch the fresh air, the breeze feels great and we are ready to give the world a, “new” experience in RPG based gaming!

State of Extinction has been reworked a lot to include a ton of new enhancements as we get closer to a polished Early Access release. Listed below are the latest enhancements to the game build. You can also see new screen shots posted on Steam and other media outlets such as Facebook and Twitter.

Expect a ton of new information over the next few weeks regarding the various systems that have been enhanced to provide you with a new Prehistoric mature based experience. Thanks for your support and joining us on the journey.

-Benjamin
SoE Dev Lead

State of Extinction Enhancements
• Included Min-Map to assist with Navigation (shows Large Beasts and Fire locations)
• Enhanced Prehistoric world with additional hand-drawn environments
• Updated NPCs logic and interact capabilities
• Added Special Dialogue camera when interacting with NPCs
• Added statistics for tracking kills, herbs consumed, quest completed and other key data
• Enhanced overall story line and plot to explore dark areas that prehistoric man should not be engaged in
• Enhanced overall graphics to included detailed plants, wild life, rocks etc.
• Enhanced controls to allow movement and UI navigation via mouse point-n-click; no need to use a keyboard
• Enhanced UI to provide a clean, easy to use interface to improve overall game play experience presenting a prehistoric era
• Working with a AAA Composer to develop a, musical soundtrack to capture the essence and feel of on-screen game play