
The mansion that serves as the backdrop of the game is a luxurious estate deep within the mountains, originally built in a European style around 60 years ago, long before in 1990. The mansion was once a holiday retreat for a wealthy family, who used to spend holiday here together. Now, the only remaining member of the family is the young heir, who plans to turn this mansion into a "Slaughterhouse", burying all his enemies within its walls.
For now, placeholder artwork is featured in trailers, but soon, the visuals will be updated to a more detailed look. The illustration above is the newly created artwork, and below is a 3D rendering of the mansion.



Please continue to follow the development process going forward.
Thank you!