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Update 0.5.4.3 New cities, bug fixes, and polish

First off, we would like to thank you all for the amazing feedback and endless patience. We've not had a single negative interaction yet and so we really have to thank all of you for that.

Some important changes to take notice of...
We've lowered the price of the used car to $2,250 instead of $3,500. This is so you can choose to purchase it early on and not get a game over as a result.

Rent now increases by $20 a month until it reaches $2,000. This will force players to leave the beginning city but also increase the challenge of the game to match your progression. We aren't sure exactly how this will actually affect things but we want to try it out so let us know what you think!

Panos (Artist)

Hey guys, just want to let you know that I am focusing on creating a lot more instruments right now, starting with guitars. I will create iconic guitars from famous guitarists as well as some designs of my own. You can join our public Discord since I am asking for suggestions from time to time, so if you have a specific design on mind let me know there.

Seabass (Programmer)

I've been putting about 85% of my time into bug fixing. I think the majority of issues have all been addressed but more will appear as we move forward. On the side of all of that though, I've been focusing on balance and polish.

An example of this is the new notifications (artwork thanks to Panos). It seems a lot of people weren't aware of the hiring date or when rent was due. This should make it a bit more obvious.

Another polishing touch I've implemented (due to a suggestion from one you awesome people) is a way to see the city, event, and time you have booked. This should be really helpful when you have are planning out your week.

I'd like everyone to be aware that we do know that tension needs to be explained better and shown in a more convenient fashion. We are deciding the best way to do and you will see it added in the next update.

Changelog 0.5.4.3

  • Added 3 new cities,
    • Santa Fe - 1 gig, 1 record label
    • Bismarck - 1 gig, 1 video clip studio
    • Flagstaff - 1 gig, 1 video clip studio

  • Band hires now only apply for available positions
  • Time remains paused (if it was previously paused) when returning to the garage screen
  • Studios can no longer be booked without first selecting at least one band member
  • Increased minimum bandmate salaries
  • Song preference list is now saved/loaded
  • Fixed bug, msg_event_minor_3
  • Can no longer hire bandmates once you have four bandmates
  • Dateboxes have tooltips that show event information
  • Fixed issue where random events could occur when a booked event would occur leading to the time stopping permanently
  • Recording analysis will now show "-" instead of "-100%" for songs that don't have all four roles recorded yet
  • Studios/Video Clips can no longer be booked if you don't have the money required to book (before this would just be an instant game over)
  • Band rating cache is now updated whenever you hire/fire band members
  • Re-enabled tension event 2, band mates can get fed up and demand a raise if your band tension gets too high, they can also quit
  • Price of "Car (Used)" reduced to $2,250 (ws $3,500 before)
  • Fixed a bug in prop placement, placing a prop onto a different prop would cause the already placed prop to disappear instead of returning to your inventory
  • All minor events involving money loss have a higher minimum cash required to occur
  • Nerfed Firstborn Studio, studio quality to 10% (used to be 50%)
  • Rent now increases by $20 a month until it reaches $2,000
  • Implemented notifications for hiring and rent

You do NOT have to start a new game to experiene these changes. Save files have been made compatible since the day of release. This will be continued for as long as possible.