We have heard lots of requests for more ingame music and more clarification regarding tension. You have been heard and we put a couple hours last night into a simple way to display tension without having to dive into band info.
These faces will appear along with the tension change that has occured. Hopefully this makes it a bit more clear that a bandmate is feeling angry.
Seabass (Programmer)
I wanted to personally thank those of you who have gone so far as to email me your saved games so I could debug and solve the issues before other players ran into them. You have all been a pleasure and I hope to continue cooperating with you all in the future!
I'm happy to see a lot of the game breaking bugs are finally wiped out so that I can begin work on some new feature related programming. I'll also begin adding some more minor/tension events in the coming updates but of course bugs come first.
Changelog 0.5.4.4
- Added 3 new songs to the music playlist
- Tension popups implemented
- 2x and 3x speeds have been increased
- Implemented randomization on character editing menus
- Added tooltips for character action buttons
- Previous message list is no longer cached permanently, this should reduce memory usage for longer playing sessions
- City message changed to be more obvious
- Selling songs now requires you to press Ctrl+Left MB
- The song playlist is now randomized properly
- Fixed typo in "Monthly Expenses" UI sprite
- Fixed a mistype in one of the tension events that made it appear your character was mad at themself
- Fixed tension events being triggered when the requirements were not properly met
- Band rating tooltip on the garage screen now floors the value instead of rounding it
- Clicking below the character action menu will close it now (as it should have been doing before)
- Song preference is now properly sorted through by video clips and studios
- Your band's album sales now are reflected on the billboard properly
You do NOT have to start a new game to experiene these changes. Save files have been made compatible since the day of release. This will be continued for as long as possible.