Song writing is here!
It took us forever but at last we have delivered to you... song writing. It appears to be fully functional and bug-free but that's the point of early access. We need you awesome people to let us know if you have any issues/crashes with this latest update. I personally played for about an hour without a crash earlier today so I'm assuming there won't be a ton of issues.
You can access song writing by completing the Write a song character action. Upon completion you will be prompted to either write the song in the song editor or skip it. We plan to make song writing more accessible in future updates but this will have to do for now.
Seabass, balancing
We have seen loads of people point out how unbalanced the game is in its current state and we completely agree. This update fixes all of that and from my personal play testing, really improves on the whole experience. The difficult has been smoothed out just a bit and character actions have been tweaked.
You can no longer force your band to write songs constantly and live off of the sales. Songs you sell have been nerfed tremendously. This might make the game a bit more difficult but it really does force you to actually play the game and not just spam songs.
Travelling is now very different compared to prior versions. For example, travelling long distances in the used car will result in horrible amounts of tension gain. Buying higher tier vehicles will actually be of use to you now.
Let us know if you like the changes we've made so that we can keep improving the game.
Panos, quick update
Hello everyone,
Lots of cool stuff will be added soon to the game, including backdrops for the gig places you are going to perform in, drum sets, props and hopefully soon I will start working on performance animations while Seabass works on the rhythm part of the game. Thank you all for being patient and giving us great feedback, we appreciate it and want you to keep it up.
Changelog Version 0.5.6.9
New stuff
- Appealing trait system implemented
- Added 2 new appealing events
- Storyline system implemented
- Added 3 new story events
- Home system implemented
- Added 1 new home, "Apartment0", gives -7 tension at the end of each day
- Game now auto-detects missing/added game saves and corrects the save cache, no more clicking a save file to no prevail
- Added song writing
- Added informative tooltips for the shop
- Changed audio options to include soundtrack options
Bug fixes
- Fixed issue with msg_event_minor_21
- Once a character action is completed, the game is saved
- Fixed duping with prop placement, exiting the game without doing any other actions after placing props would result in duplicated props once the game is restarted
- Fixed character randomization bug on alternative character editor menu, tattoos and other various character items wouldn't be purchasable but the game would take your money
- Tension gain from character actions has been fixed, previously it generated a lot more tension than intended due to code issues
Minor changes and balancing
- Removed "Lustful" trait
- Garage rent now caps out at $500 and instead of increasing at $25 each month, it increases at $50 per month
- The "Garage" home now gives -5 tension at the end of each day
- Changed day and night cycle sprites to be more optimal and work with future homes
- Song selling has been nerfed, the max scaled value for a song was $750 previously but is now $250
- The "Refine Skills" character action has received a massive boost, previously you gained 2 - 4 xp per completed action, you now gain 10 - 25 xp per completed action (Refine skills only affects musicality and instrument skill)
- The "Busking" character action now causes tension gain between that member and other bandmates, 2% tension gain per completed action
- Updated Steamworks SDK from 1.32 to 1.39
A new home? Story events?
At last we have started writing/planning out the story line for Rock God Tycoon. We would like to emphasize that the game is mainly a sandbox game but there is a gentle line of story events that will help you progress through the game. Along with the story comes a new home, cozy Apartment 0. What an original name! We plan to add more details to each home as the game is further developed.
[img=http://i.imgur.com/8kvouEx.png
The shop items explained at last!
Since the original release day of Rock God Tycoon items have always been a mystery because we overlooked showing details about the items within the shop. Thanks to some user requests that has been changed. You can now read details about items via tooltips. Hover your mouse over any item in the shop and it'll show you a short message explaining exactly what that item does.
[img=http://i.imgur.com/xfS9kZf.png]
Adding your songs to the user playlist
When you save your songs in the song creator, they'll be copied into a folder called Song Data that can be found in %localappdata%/rockgodtycoon. All you have to do is copy the songs you want from the Song Data folder into the Music Player folder. Next time you start the game or toggle on the User Only soundtrack option, you'll hear your own rockin' tracks.
[img=http://i.imgur.com/3ALuXD2.gif
As always make yourself heard and let us know what you think!
You do NOT have to start a new game to experiene these changes. Save files have been made compatible since the day of release. This will be continued for as long as possible.