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Update 1.0.0.4 Checkpoints, bandmate raises, and polish!

We are starting to get back into the flow of things and regaining momentum. You can expect awesome changes very soon. Meanwhile, enjoy this rock'n update.

XP Bars (user request)

You can now see just how far along your character is with whichever skill you are working on. The XP system uses a 1 to 100 point system for each level so you should be able to see those numbers a little easier now.

[img=http://i.imgur.com/7T9OGGS.png]
Band info menu
[img=http://imgur.com/oBG3W92.png]
Band management menu

Checkpoint System (user request)

We've heard a lot of people voices regarding the persistance of save files. We intended for the game to be this way but it is unusually cruel that when you lose, you lose everything forever. So to counter act our own design for the betterment of Rock God Tycoon society, we've added a checkpoint system.

Every 6 months the game will automatically backup your save file and so next time you get a game over, it will revert to that backed up save file. That way you don't lose everything.

Difficulty, where is it?

The first run you have in RGT generally results in a game over around month 3. The 2nd run, you excel and beat the game with ease. The end game feels like nothing is happening and that you may as well start over. We've noticed this and (thanks to all of you awesome people) have made some big changes.

Two major changes include:
1. Bandmates now request increases in salary. Their request is based on the income you've made that month. This means that salary scales with your income. It isn't too ridiculous so you can still get rich easily but maintaining a band is nowhere near as easy as it once was.

2. Less fans arrive at shows. Previously 25% to 50% of fans would arrive at shows. You could busk for a week and then make lots of mulla at gigs. Now it is 14% to 16% of fans that arrive at shows. This should make promotions more viable and progression less of a landslide to victory.

Changelog 1.0.0.4

Features

  • Half-year checkpoint backup system

Balancing

  • Bandmates occasionally request salary increases (15% of monthly income)
  • Reduced the number of fans that arrive at gigs, previously 25% to 50% of fans arrived, now it is 14% to 16%

Minor changes

  • Equip button locked in when already equipped (vehicle shop menu)
  • Props and vehicles can now be sold via the shop
  • XP bars in band info/band management for skills
  • Scroll menu focus gained via mouse hover
  • Random song name button for song writing

Bug fixes

  • Loans would give you $1,000 at the end of each month instead of deducting it

Steam Workshop support in development

We can now confirm that Steam Workshop support is in the works. We've already got song creation submissions working. We are now designing menus for it and you can likely expect it to be available in the next update. It will be replacing the Generate button in the Song Creation tool. Now you can just select a song you've subscribed to and instantly have all the patterns placed in Song Creation.

Drums, rhythm gameplay

I've nearly completed the drum files for the rhythm gameplay. I'm approximately 70% through them and so you can possibly expect that to be available in the next update as well.

Live Development Roadmap
Seabass Twitter (programmer)
Panos's Twitter (artist)

Keep rockin' on! :RockSign: