
Joshua Bardwell asked the Liftoff team if we could fix his fence. We were not entirely sure what he meant by that, so we potentially fixed it by breaking it. ;)
Hopefully that can't be said of the other aspects included in this update, as we continue to work on improvements and fixes for the game. Here's what's included:
Changelist
- Updated: The replay selection now shows the freestyle score instead of the time value when looking for freestyle recordings.
- Updated: Score values per stunt are now also saved in the recording.
- Updated: When watching a recording in which stunts were performed, the score per stunt is now shown as well.
- Updated: When watching a recording, the drone LED and trail color are now set to the color as it was on the drone rather than a predefined color.
- Updated: Fence in Bardwell's Yard lost a rail as shown in this video.
- Updated: The manual controller calibration panel has been updated visually to be more consistent in style.
- Updated: The manual controller calibration panel now shows the current axis value, so you don't have to guess it's values anymore.
- Updated: The personal ghosts opponents during race now show their name along with their race time, so you know which is which.
- Fixed: Drone selection in multiplayer is now visible again after having a level being loaded.
- Fixed: The LIFTOFF! message now correctly disappears in multiplayer infinite race when spectating a player when the countdown wasn't finished yet.
- Fixed: The drone didn't spawn properly in the Getting Started menu when calibrating your controller.
- Fixed: An input binding popup was visible by default when entering the input binding phase in the Getting Started menu.
- Fixed (potentially): Black screen issue after leaving a level. Looking for confirmation!
Additionally, Liftoff: Drone Racing has just released on PlayStation 4 and Xbox One, check out our launch trailer below!
https://youtu.be/2g91uxK6p6k
