New Features
1. Windowed / Fullscreen Switching
A new “Display Mode” option has been added to the pause menu.
You can now switch between fullscreen and windowed mode at any time.
Windowed mode automatically keeps a clear 16:9 ratio without blur or stretching.
2. Paper Plane Control Improvements
When the character is standing still, the facing direction and paper-plane aim now follow the mouse more accurately, making the throw more intuitive and flexible.
Improvements & Fixes
1. Achievement trigger stability improved.
Fixed rare cases where “all achievements” could be delayed or fail to pop.
2. Thread connection logic fixed.
Resolved an issue where, after a connection was completed and the light turned off, the assist line could incorrectly treat it as a new connection start.
3. UI and interaction feedback enhanced.
General polishing for clearer visual cues and smoother operation.
Developer’s Note
Thank you for all the recent feedback — I’ve gone through every single report.
This version is genuinely stable, and I’ll keep polishing details as we go.
Hope the update makes your experience smoother and more comfortable. Enjoy!
