This update features additions to combat logic in the form of improved logic for enemy targeting along with adding critical hits and blocking to the combat logic.
Patch Notes:
New Features
- Units all now have a chance to block on attacks, this will reduce damage dealt by 75% (25% of original damage)
- Units all now have a chance to critical hit, these attacks will deal 200% damage to the enemy.
Bugfixes
- Fixed issue where units could damage a new target if their current target dies before the attack finishes
- Fixed inconsistencies with unit targeting, primarily finding new targets
