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Weekly update #1 - What's with update 3?

Hi everybody,

As you may have noticed you guys haven't received the promised third major update of Kingdoms yet. As I added to our previous post we ran into a critical bug which caused pathfinding to freeze after some playtime, so we had to delay the update. The bug has been fixed by now, but in the meantime we've been busy with adding some more features to the update.
Here's a quick recap of what our team has been up to since last week;

- Models: Adding and allowing for shaping of new clothing to fit NPC models, leather armors are being finished as we speak.
- Caves: Valuable loot has been added to cave generation.
- Wolves: Wolves have been added!
- Optimization: Testing of new shadow algorithms that seem to give better performance than the algorithm we've been using up till now.

As I said before, thank you for your patience, we'll be releasing update 3 as soon as possible, we're almost there!

The Oreol team