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Crafting update is coming!

January 15: We have to delay the update a few days while we're working on fixing the frequently encountered crash on startup issue. We want as many people as possible to be able to enjoy this game, meaning we'll need to take a little more time to give everyone an enjoyable experience. We're currently estimating the issue will be fixed within 5 days from now, so you all should be able to enjoy the update before (or on) January 20

Hello!

We are happy to announce that the Crafting update is almost ready, with its release being very soon. Let's talk about the new features in detail.

CRAFTING SYSTEM

Creating something requires resources, for example, baking a bread requires you to grow wheat, taking the harvested wheat to the mill to make flour, after which you can go to a bakery to make the final product. Each type of resource requires a specific crafting place - for example, food can only be made in the stove, swords can only be made at the forge and so on.

We're also quite happy with the smithing system, which allows you to customize your weapon, with the final characteristics depending on the blade shape, length, weight, balance, as well as your skills.

SHOPS, TAVERNS AND MANUFACTORIES

As you know we've replaced the old living houses with new models for our previous update. The coolest thing about it was the interior we've added. Of couse, we won't stop on that, meaning the new update will include more new houses: 3 shops, 3 taverns, 2 blacksmiths, a woodworker's and a stoneworker's.

Tavern

Smithy

Shop

Shop

Also, some very important changes that were made for settlement are new building LODs (FPS in 100+ houses settlements is about 1.5x higher) and lighting improvement, especially in the night:

NEW INTERFACE IS ON ITS WAY

Our artist has done a wonderful job, creating a completely new interface design. We'll implement it in a few steps, for example this update will include new perk icons:

IMPROVED SETTLEMENTS MANAGEMENT

In this update we've also tried to improve player settlement management a little. For example, from now on player can choose settlements banner and set taxes to get money from settlers.

OTHER CHANGES

This update will also include new items like resources and bows (I'm sure many of you will be happy to use this), 2 new music tracks and many-many bug fixes. Again - thanks to all players, who report these bugs - you help is priceless, really!

WHEN?

The crafting update will be available 15-17 of January.