Developer postOriginal post (opens in a new tab)

Weekly update... #4 - What's next?

Hi everyone,

we've started work on the next update, so let's see what we've been working on this week:
- Taskboards: The dev version now shows more settlement information and the quests have been grouped.
- Inventory slots: There are now slots for armor (head, body, legs, arms).
- Animal spawning: We've added an animal counter in the debug menu to allow us to keep track of the number of spawned animals.
- NPC models: Prepairing hair for new npc models, as well as finishing up the new armor models.
- Performance: Working on optimising the spawning of new objects.
- Caves: Changing the cave generation algorithm a bit, also adding more things to caves.
- Bugfixing: Creating bugfixes for bugs that have been reported.

Thank you all for reporting the bugs you encounter and we hope you have a great week!

The Oreol team