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Zombasite patch 0.917

This patch replaces hunting timer with expedition points, adds adventure expedition, upgrades lots of skills, adds several new special rooms, and fixes a bunch of other minor issues.

0.917 change list:

  • added expedition points which slowly build up over time
  • sending out a hunting or forage party uses up expedition points (no more timer)
  • expedition points can go below zero, but the farther below zero the more all of your NPCs start becoming unhappy
  • can send NPCs out on an adventure expedition
  • adventure expedition now adds to map
  • adventure expedition NPCs can now solve kill monster quests, rescue NPCs, and deal with trigger quests
  • adventure expedition NPCs will now pick up gold, quest items, crafting items, food/drinks, and high rarity items
  • adventure expedition NPCs can now activate gates
  • increased HateChange/HateInflation on Jab skill
  • increased Precise Strike damage bonuses
  • can now use Critical Strike when stealthed
  • Slice skill can now hit 2 enemies per attack
  • Zeal skill now adds a defense/armor stacking debuff along with normal attack
  • summoned fire elemental now lasts twice as long
  • Frost Bite skill now reduces lightning resistance also
  • Ice Armor now has 5% stat inflation
  • Staff Mastery now increases crushing blow chance
  • added Wand Mastery skill to Magician
  • Stalker skills has been split into 3 linked skills - Stalker (quick & deadly), Targ (strong), and Imp (quick, hard to see & hit)
  • removed reuse timer on Stalker/Targ/Imp skills
  • fixed NPCs not attacking enemy doors (wallacethefmh)
  • fixed not getting shared adventure menu when clicking on humans in your party from other clans
  • clans will no longer raid when they are down to 1 clan member
  • Shield of Fire now has a range the victim can be for reflected damage (ScrObot/Tuidjy)
  • fixed projectiles piercing hitting same target multiple times (Dyskord)
  • NPC priests can now have Therapy skill that allows them to lower other NPC's insanity every once in a while (Tuidjy)
  • renegades and unique monsters can now start negative rumors about their target clan
  • Imposters have a higher chance of starting rumors than other renegades
  • added Rumor Monger quest
  • added 3 more zombie knowledge unlocks
  • added special room Game Room
  • added special room Barracks
  • added special room Workshop
  • added special room Wizard Chambers
  • added special room Summoning Circle
  • added special room Brewery
  • added special room Mine
  • added special room Utopia
  • no longer can select corpses because of passive corpse skills like corpse explosion
  • changed PROTOCOL_VERSION to 38
  • changed hunting/foraging gate to Expedition Gate
  • your bulletin board can no longer get unhappy :)
  • doubled player turn speed
  • now right clicking on shared adventure person's health bar brings up shared adventure menu
  • disable party member clicking option now works on shared adventure people (Throwback)
  • fixed some Targs using frenzy skill over and over
  • now show clan name in title of personal quest item quests
  • clan members will no longer do jobs if outside of clan area (probably weren't before)
  • increased Thorns monster enhancement range from 100.0 to 150.0
  • jewelry will compare based on price now as a backup (as opposed to level) (ScrObot)
  • now tell you how many crafting items you got for Diplomatic Win (Sgt TT)
  • decreased some NPC skills chances of making an item
  • siege towers now get guards
  • fixed monster retreating and then taunting player that the player ran away (Roswitha)
  • fixed Treacherous Jungle spelling (Throwback)
  • fixed a spacing issue in Fire Mastery description
  • fixed a typo in blood sacrifice description