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Zombasite patch 0.935

This patch improves the UI more, improves secret levels, and fixes a bunch of other minor issues.

0.935 change list:

  • fixed displayed door health (Tuidjy/MindDefect)
  • losing your healthstone is no longer a lose condition if you are playing in loner mode (Tuidjy)
  • now when you choose "Anything you would like?" trade option, other clans will add items that they want but can't fully afford (Tuidjy)
  • added chance of bigger secret levels
  • magic find now works better when minimum item rarity is above normal
  • increased InternalMagicFindCraftingIncrease from 2.0 to 4.0
  • now dust of destiny has a base magic chance of 100
  • increased adventurous trait mult from 1.0 to 2.0
  • can now put down markers on map where you are standing or near other map blips (Throwback)
  • now if monster gets promoted to unique for killing you, your clan gets the quest
  • fixed some illusionist spells never showing up
  • fixed level of illusions from illusionists (Tuidjy)
  • fixed druid shape getting out of sync with bonus (Tuidjy)
  • fixed projectiles not always starting out going straight
  • fixed relation penalty when you let a shared adventure partner die (Disney Toy Unboxing)
  • made attachments much smarter when changing models (fixes a few different issues) (Smogg/Tuidjy)
  • fixed a controller crash (MindDefect)
  • toned down stealth skill bonuses on NPCs (Tuidjy)
  • added a rescue vendor quest (when rescued comes to town) (DrRumpy)
  • vendors carry slightly better items
  • decreased InstigatedQuestChance stuff some when less 75 quests remaining (Tuidjy)
  • now when highlighting items up key will go back to comparing player item
  • now when highlighting items down key will go to comparing selected recruit item
  • can now unsummon summoned monsters
  • shield slam should now only target sentient targets (Tuidjy)
  • now gives a warning if you try to move vendor item directly to use slot bar (MindDefect)
  • made "Shared Adventure" text go through localization stuff
  • no longer show display equipment button on shared adventure people that don't use standard items (ronniebranch)
  • increased max trap level from 150 to 200
  • increased range of wind and door traps to 1000
  • wind traps now also shut doors
  • added cheat_giveCrafting
  • fixed horror killed NPC chats (GTD-Carthage)
  • stop hunt confirmation screen now pauses the game
  • made selected target effect more noticable
  • changed PROTOCOL_VERSION to 52
  • now show area level on level name highlight on main game screen (Destro*)
  • Major Leader & Major Terror enhancements now have descriptions (Destro*)
  • NPCs no longer get happiness boost for destroying inanimate objects in town
  • evil avatars no longer spawn below level 5
  • fixed NPCs needing an escort starting with really low health
  • now get message when avatars are killed
  • fixed evil druids that are shape changed animation getting stuck (Tuidjy)
  • now if hardcore is already selected, randomize button can pick family & loner modes