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Zombasite patch 0.938

This patch adds code signing on Windows executables, improves NPCs, and fixes a bunch of other minor issues.

0.938 change list:

  • now Windows exe files are code signed (will show up as Soldak Entertainment, Inc. instead of Unknown Publisher)
  • made ancient monsters a good bit more powerful and larger
  • NPCs no longer cast certain spells ( frost nova, tornado, fire strike, etc) when they are out of effective range (ScrObot)
  • now compassionate, pacifistic, and peaceful NPCs get a little unhappier each time they kill something
  • now reliable and heroic NPCs have less chance of going insane
  • now generous, ambitious, proud, and productive NPCs get small happiness boost when they create an item for clan
  • now intellectual, know it all, adventurous, and heroic NPCs get happiness boost when they get XP
  • fixed getting infighting icon/highlight text when one of your NPCs attacked an NPC that isn't in your clan
  • now monster enhancements eaten by scavenger trait only last 5 minutes
  • arcane swarm and other randomly targeted projectiles will no longer target fires and other traps (Shadaaaa)
  • increased Order of the Moon food base price from 50.0 to 60.0 but decreased increase per level from 50.0 to 30.0 (Throwback)
  • wars and battles can now promote new unique monsters as leaders
  • added a Poisoner assassin quest
  • added destroyer achievement
  • renegades now drop less items
  • monster scouts will now attack doors
  • now projectiles with chance to stun only get chance on main projectile (not extra projectiles)
  • color coded mutual protection pact or better lines
  • fixed a small wording issue in recue vendor quest text
  • changed PROTOCOL_VERSION to 54
  • did prep work for 9 new item sets