This patch makes increases the zombie threat, increases the infection rate, and fixes a bunch of other minor issues.
1.005 change list:
- increased zombie threat speed by 33%
- increased chances NPCs get zombie infection
- now save/load NPC health correctly (Dorok)
- now handle starting new world with NPCs out on expedition better (Obviously Unsound)
- now other clans actually use guards and doors that are sold/given to them from the player (Dorok)
- hopefully fixed an issue where relics are always level 1 on other clans (Dorok)
- made party member UI a little easier to click on or hover over (Thunderman)
- fixed NPC summoner with both scree and fury skills bouncing back and forth between types (Tiamat)
- changed escape notice display on items to match everything else (Obviously Unsound)
- fixed a few credits in changes list
- fixed missing RelationChangeSharedAdventurePartnerDeath localization (Obviously Unsound)
- changed "NPC hunting or foraging" to "NPC on expedition"
- fixed some text errors in fire strike status effect (Obviously Unsound)
- changed PROTOCOL_VERSION to 59
- changed save version to 201
- decreased footstep volume a little