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Zombasite patch 0.903

This patch greatly reduces multiplayer lag, fixes hunting parties not working sometimes, fixes some characters taking longer for skills than they should, fixes a few crashes, and fixes a bunch of other minor issues.

0.903 change list:

  • now player covenant & recruits use delta compression (reduces needed bandwidth a lot) (Etto)
  • fixed hunting parties sometimes coming back with no food
  • fixed a problem making some characters stand still too long after using a skill (Oblivion)
  • fixed relations screen crashing on client (Schappelijk/Enternight)
  • fixed a crash in Game::clearTreaties
  • fixed one of the crafting items not working correctly
  • fixed gem slots not showing up on weapons
  • now can invite conjurors that have pets to your party (ScrObot)
  • fixed a few issues with food usage per hour (Oblivion/Tuidjy)
  • changed MoveSpeedMult back to 1.0
  • now when player has full stamina they sprint (25% faster than normal movement)
  • fixed getRandomGuard not always returning a valid guard, so spawning less guard items (ScrObot)
  • now space out connect messages fragments a little so clogs the network less
  • now server backs off network bandwidth some if the client gets too far behind in acks
  • changed network protocol version to 32
  • made navigating clan quests/trading a little easier with new buttons
  • town attack sound gets quieter after first time playing
  • now show crafting bonus on crafting icon highlight
  • now crafting highlight text shows your current general cost
  • fixed some NPCs getting free XP when crafting fails
  • now show percent compared to normal for crafting a specific item
  • added Path of the Demon achievement (ScrObot)
  • fixed getting a resurrect timing bar when killed during a raid (ScrObot)
  • guards no longer turn away from center of town when they have an enemy
  • decreased amount of monsters in empty towns (Throwback)
  • using the function keys to give party members health potions will now use the highest level potion that target can actually use (Oblivion/Caal)
  • improved monster icons
  • fixed pets of your NPCs not keeping up
  • fixed alignment of warhammers (DanSota)
  • shortened lethal blow total time from 1.43 to 1.2 and changed to an animation with less down time at end
  • shortened death blow total time from 1.61 to 1.2 and changed to an animation with less down time at end
  • can no longer salvage equipped items (alstein)
  • treasure map quests are now optional (Tuidjy)
  • increased SO_RCVBUF and SO_SNDBUF size and made power of 2
  • improved crafting screen highlight a little
  • organized items list on trade list better
  • decreased female zombie imp SelectSizeMult from 1.0 to 0.75
  • fixed wording on turning of help (Tuidjy)
  • fixed wording on win/lose button highlights (Tyakraman)
  • fixed capitalization issue on power comparison screen (ScrObot)
  • changed a few clan dialogs
  • fixed DontHaveXSkill, XPaidYToGoToWarWithZ, InvalidCantGiveItemsMonsters, InvalidCantGiveItemsEnemies, and CantIncreaseDurabilityMore missing translations (ScrObot)
  • fixed XPaidYToBreakTreatyWithZ translation (Roswitha/ScrObot)
  • fixed Hero, Guardian, & Savior achievements wording (ScrObot)
  • fixed missing DoesntMeetRequirements translation
  • fixed a wording problem in clan gate help topic (Roswitha)
  • fixed a wording and spacing problem in skills screen help topic (Roswitha)
  • simplified dynamic world help topic some (Roswitha)
  • fixed some wording issues in damage help topic (Roswitha)
  • fixed a couple of minor issues with secret doors help topic (Roswitha)
  • reworded fragile items help topic some (Roswitha)
  • fixed a few problems with zombie plaguebringer blurb (Roswitha)
  • fixed Experience/ExperienceDebtDesc translations (Roswitha)
  • fixed insanity prefix (Roswitha)
  • fixed acid-based spelling (Roswitha)
  • fixed Foraging typo (Roswitha)
  • fixed Poison Ward description wording (Throwback)
  • fixed MonsterRarityName0 translation (Roswitha)
  • fixed Western Grasslands spelling (Throwback)