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Zombasite patch 0.925

This patch makes zombie mutations stronger, fixes taunt spam, makes maps easier to use, and fixes a bunch of other minor issues.

0.925 change list:

  • fixed monster getting stuck not being able to pick between 2 items and spamming player with item picked up taunts
  • made maps a bit easier to see the difference between open areas and blocked areas
  • made zombie mutations more drastic
  • NPCs needing an escort now have more health
  • now show bad relations on gifts NPC highlights (MindDefect)
  • now NPCs will recast buffs if old one is lower level than a newer one would be (Tuidjy)
  • made ice bombs more common, they drop in larger stacks, and they hit a larger radius
  • now putting out fires ignores collision so that it is much easier to put them out
  • sped up saving the maps
  • fixed a problem with monster wars starting
  • fixed monster wars getting killed after a save/resume
  • now show wars in world modifiers section on world map
  • made dungeons harder (tougher monsters), but increased the chances of chests
  • can now only have 1 outstanding taunt from a monster at a time
  • fixed some button sizes on NPC equipment screen
  • non-full screen menus can now be unpaused (sourdust)
  • added who attacks which sides of town hints to empty gate and guard slots (Crisses)
  • added show/hide player bags button on stash ui (MindDefect)
  • added cheat_startFire :)
  • now enforce range of healing/buff spells better, but doubled their range
  • now show joystick button on clan screen icon (MindDefect)
  • evil avatars can no longer go to war
  • added option to draw shoulders armor (Gauner)
  • added an option to hide item names when enemies are near by
  • sped up gifts, hunting, foraging, adventuring, and raiding screens a lot
  • added a button to only show quests in local area on clan get quest screen (sourdust)
  • decreased lich attack range from 1000 to 500
  • improved escape notice text (RobDeLaMorte)