This patch adds code signing on Windows executables, improves NPCs, and fixes a bunch of other minor issues.
0.938 change list:
- now Windows exe files are code signed (will show up as Soldak Entertainment, Inc. instead of Unknown Publisher)
- made ancient monsters a good bit more powerful and larger
- NPCs no longer cast certain spells ( frost nova, tornado, fire strike, etc) when they are out of effective range (ScrObot)
- now compassionate, pacifistic, and peaceful NPCs get a little unhappier each time they kill something
- now reliable and heroic NPCs have less chance of going insane
- now generous, ambitious, proud, and productive NPCs get small happiness boost when they create an item for clan
- now intellectual, know it all, adventurous, and heroic NPCs get happiness boost when they get XP
- fixed getting infighting icon/highlight text when one of your NPCs attacked an NPC that isn't in your clan
- now monster enhancements eaten by scavenger trait only last 5 minutes
- arcane swarm and other randomly targeted projectiles will no longer target fires and other traps (Shadaaaa)
- increased Order of the Moon food base price from 50.0 to 60.0 but decreased increase per level from 50.0 to 30.0 (Throwback)
- wars and battles can now promote new unique monsters as leaders
- added a Poisoner assassin quest
- added destroyer achievement
- renegades now drop less items
- monster scouts will now attack doors
- now projectiles with chance to stun only get chance on main projectile (not extra projectiles)
- color coded mutual protection pact or better lines
- fixed a small wording issue in recue vendor quest text
- changed PROTOCOL_VERSION to 54
- did prep work for 9 new item sets