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Zombasite patch 0.940

This patch adds zombie clans, makes NPCs more memorable and easier to work with, adds shooting projectiles without a target, adds a minimal UI option, and fixes a bunch of other minor issues.

0.940 change list:

  • zombies can completely take over some of the clans (zombie clans don't play nice)
  • on clan info screen now show who has quests, who wants to talk, and who has enemies directly in the list
  • now NPC activity status effects tells you who the other NPC was (works on other status effects also like buffs)
  • now item text tells you the name of the NPC that created it (only works on items made in this version or later)
  • now when highlighting stats on advanced clan info screen it tells you which NPCs & skills are improving that stat
  • can now shoot projectiles without a target (also added a user var to go back to old way for people that don't like it)
  • added a minimal UI user var (makes the main game UI smaller and hides menu buttons that have hotkeys)
  • NPC made items (normal & from quests) now start with better base stats
  • now on happiness highlight on activity lines tell who the other NPC was
  • now on clan info screen when highlighting recruits their skills are color coded for type
  • now color code slightly negative happiness yellow
  • fixed not being able to see through braziers in dungeonDeathMask.ara
  • doubled hate loss between NPCs that haven't seen each other for awhile (goes back up toward neutral faster)
  • now NPC gets status effect after talking to player (also shows up in happiness highlight)
  • fixed donations not making NPCs happier
  • nearby quests now progress a bit faster
  • now insanity over 50 is yellow and over 75 is red (instead of 75/90)
  • made Sanctuaries and Workshops better
  • increased chances of NPCs getting infected a little
  • made zombie mutations more extreme
  • made most of the negative personalities a little more rare
  • now NPCs in R&R focus get in less fights
  • fixed a problem picking up icons on hotkey bar with certain classes (like ranger)
  • made projectiles hit less environmental objects (like small rocks)
  • changed PROTOCOL_VERSION to 56
  • added a tip about talking to your NPCs makes them happier
  • more status effects play lost sound when they go away
  • added hello activity
  • added "I want to talk" activity - chance they walk to the player if they want to talk
  • added happiness nice/mean activities tip
  • changed saveVersion to 200
  • added highlight text to Gifts button
  • added highlight text to Extra Rations button
  • added highlight text to Donate button
  • fixed argued with me dialog not being used correctly
  • no longer tell you clan name in activity dialog
  • can now hide/show a menu based on a widget (which means can show all show/hide conditions)
  • fixed edged weaponsmith not having a weapon
  • changed wording in plague evidence quest a little
  • fixed a hitch in animation between shooting bow and going back to idle
  • added "I hear that X is selling Y" dialog for vendors and clans