This patch fixes another crash, improves the UI, and fixes a bunch of other minor issues.
1.003 change list:
- fixed quests sometimes getting their parent set as themselves and then causing infinite loops (Zev)
- can now change NPC focus directly from clan info screen
- fixed Holy Symbol hurting caster also (dolf)
- fixed Lightning Blast dot not working (dolf)
- negative attributes no longer prevents equipping of any item
- should no longer start quests that require zombies when zombies are turned off (dolf)
- basic damage over time (triggered by things like Pain Delay) now goes twice as fast (same damage but over 5 seconds instead of 10)
- added an option to add 10 more user slots
- now ignore clan choice also hides quests for their clan (Notorious)
- hopefully fixed a pathfinding issue that was letting NPCs bunch up around houses sometimes
- made a bunch of quests print target killed message even if killed by a monster or another clan
- made it so monsters that can't move are not allowed to wander around (Varnis54)
- no longer print clan luminary messages on reloading a game