This patch fixes a crash, adds some force move options, adds auto item identifying through some NPC skills, fixes losing Arch-Nemesis sometimes, and fixes a bunch of other minor issues.
1.007 change list:
- fixed an infinite loop when a monster higher level than 105 is promoted (Viliki)
- added a force move option (when held down, left clicks ignore targets) (X Knyght/Obviously Unsound)
- added a move option (when pressed, move towards cursor and ignore targets) (X Knyght/Obviously Unsound)
- greatly increased mana potions drop rate (Carnage)
- fixed another way was losing Arch-Nemesis (Power_Bert)
- doubled diplomatic win crafting items reward
- fixed sometimes not showing hunter health bar (Viliki/Dorok/Psyringe)
- now each NPC that your clan has that can identify (sage/quartermaster) allows you to automatically identify another rarity of items
- fixed not being able to put some attack skills like sweeping flames in the first user slot (fbo)
- if an NPC wants to talk to the player they are now much more likely to walk over to the player (Obviously Unsound)
- can no longer set focus of NPCs located outside of walls in town to not guard
- decreased default s_volumeMaster from 0.8 to 0.5 (rareloot)
- xp bar no longer flashes when at max level
- added more room on expedition menus for NPC names (Dorok)
- added Critical Heal and Potion Boost descriptions (Obviously Unsound)
- added exit all button to trade screen
- now show roman number on mana and health potions to make a little easier to tell different versions apart (Obviously Unsound)
- fixed my town description
- added Myself button on map to move map location back to player (Obviously Unsound)
- can now mod whether or not players can be infected