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Zombasite patch 1.007

This patch fixes a crash, adds some force move options, adds auto item identifying through some NPC skills, fixes losing Arch-Nemesis sometimes, and fixes a bunch of other minor issues.

1.007 change list:

  • fixed an infinite loop when a monster higher level than 105 is promoted (Viliki)
  • added a force move option (when held down, left clicks ignore targets) (X Knyght/Obviously Unsound)
  • added a move option (when pressed, move towards cursor and ignore targets) (X Knyght/Obviously Unsound)
  • greatly increased mana potions drop rate (Carnage)
  • fixed another way was losing Arch-Nemesis (Power_Bert)
  • doubled diplomatic win crafting items reward
  • fixed sometimes not showing hunter health bar (Viliki/Dorok/Psyringe)
  • now each NPC that your clan has that can identify (sage/quartermaster) allows you to automatically identify another rarity of items
  • fixed not being able to put some attack skills like sweeping flames in the first user slot (fbo)
  • if an NPC wants to talk to the player they are now much more likely to walk over to the player (Obviously Unsound)
  • can no longer set focus of NPCs located outside of walls in town to not guard
  • decreased default s_volumeMaster from 0.8 to 0.5 (rareloot)
  • xp bar no longer flashes when at max level
  • added more room on expedition menus for NPC names (Dorok)
  • added Critical Heal and Potion Boost descriptions (Obviously Unsound)
  • added exit all button to trade screen
  • now show roman number on mana and health potions to make a little easier to tell different versions apart (Obviously Unsound)
  • fixed my town description
  • added Myself button on map to move map location back to player (Obviously Unsound)
  • can now mod whether or not players can be infected