Hey Dwarves! This updated is mainly difficulty / menu / QoL improvements for our creators 🍻
Patch Notes
Game Balance
Difficulty - Customer spawn rate is now affected by difficulty.
Difficulty - Made "Insane" difficulty even harder.
Quality of Life
Post Game - Added a frame on the game over screen to show you what customer caused you to lose.
Updated game state banners (game over / game win / day completed).
Main Menu - Updated overall appearance to the latest polished version.
Main Menu - Added level details rather than direct play on press.
Main Menu - Adjusted display of "Grades".
Main Menu - Adjusted display of "Difficulties".
Main Menu - Relocated tutorial.
UI - Polished all remaining major HUD elements on-screen.
Camera - Added camera dithering when your player is behind an obstacle.
Levels - Adjusted hitboxes and overlaps on several leves.
Levels - Fixed camera overlap on countertops.
Levels - Added LODs across the game to improve performance.
Settings - Added graphics settings.
Bug Fixes
Fixed an issue with the tutorial that caused a soft-lock in the dumpster step.
Fixed an issue with cutscenes that did not allow the player to exit or move to next level if they win the game.