Greetings, Station Managers.
Version 1.5.3 is a stability update that fixes an anti-pattern for setting positions on units and UI elements, with 14 crash-causing bugs discovered since v1.5.2.
If you've experienced random crashes when loading saves, placing units, or during boss fights, this update should resolve those issues.

Crash Fixes
We've identified and fixed a category of crashes related to Godot 4.5's stricter node tree validation.
The Problem
Several scripts were setting a node's global_position before the node was added to the scene tree. In Godot 4.5, this triggers a crash. These bugs were lurking in many different systems and only appeared under specific conditions.
The Fix
Boss Fight Crash - Fixed node tree errors causing crashes during the inspection boss fight
Technician Ghost Machine - Fixed crash when technician units spawn ghost machines
12 Additional Fixes - Fixed global_position crashes across 9 different game systems including units, machines, and UI elements
Files Fixed
Unit management and spawning
Machine placement and ghost previews
Boss fight mechanics
R&D wing upgrades
Tutorial overlays
Achievement popups
UI indicators and labels
Controller UX Improvements
Controller Glyphs - UI buttons and tooltips now display correct controller button icons when using a gamepad
Supports Xbox, PlayStation, and Nintendo controller button prompts
Visual Polish
Unified Panel Styling - Offline progress notification and pause menu now share consistent visual styling

Save Compatibility
Full backward compatibility with all v1.5.x saves
No save data migration required
Progress made before this update will be preserved
Thank You
Thank you for your continued bug reports and patience, and I'm sorry for any save data lost or corrupted due to these crashes.
These crash fixes improve stability for all players, especially those on lower-end systems or using the latest Godot engine features.
- HeartCoded and the Starbrew Station Team
Community Links
Discord: https://discord.gg/PAYUfqkHSC
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