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Easter edition

+ New locations: Terminal, Dead City, Otrog labs, Foreland, Meganome, Lone Island
+ 16 new random locations and random mob groups
+ Global Map altered
+ Monsters: HomoDrill, PigBull, Ankor
+ New dialogues and NPCs
+ Armour: Dog Armour, Avia helmet, Tank helmet
+ Weapons: 'Drummer' pistol, self-made pistol, 'Hot spray' flamethrower, BabyGun, 'Cerber' crossbow, 8-arrow spring bow, 'Redding' and 'Scout' rifles, Ball minigun, Hydro Fist
+ Terrain objects (dead ships, crashed helicopter/plane, oil pump, ruined bridge, bikes, cars, boat wreck)
+ Blackjack mini game
+ Slot Machine mini game

Improvements:

+ Inventory items sorting by type
+ GUI ('flying' damage points, coloured speech in scenarios, ammo reloaded from Inv)
+ Random locations and mobs depend on global Map coordinates
+ Radiation resistance for armour
+ 2X chances to hit trapped enemies in Aim weapon mode
+ Global map resize
+ V-Sync (option in Settings)
+ Post-Processing (option in Settings)

Bug fixed:

+ Bug when player sometimes doesn't react on Loot
+ Distant weapon 'walking' bug
+ 'Evade with rifle' bug