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Update 19.10.15

The following changes were made:

Updates:

+ Dimitrii dialogue update (Scrapers town)
+ Hurt man model/animation/dialogue
+ Salt Mines location - 'stop' sign; Knur's piglets became weaker; more nuts in the pile; animated hint arrow
+ Rudi NPC updates: if dog is hurt critically and escapes, no one attacks him; reduced dog's AP;
+ Reduced AP of evading enemy
+ Dialogue with developer (Matuakau location)

Improvements:

+ Satellites RUN after you if you are too far from them
+ Girls help to pass the time in the 'Bunker' bar ('Forshtadt' location) and accept some of your radiation
+ Quest Objective highlight
+ Language select in settings
+ 1..3 hours added randomly on each transition between any locations
+ Level limitations for caravan robbers, and mob groups in random and quest locations
+ Stashes (available from 'conversations' with girls in the bar)
+ 4 new random mob groups

Bug fixed:

+ Wrong position of Drunk men inventory (auto-stealing)
+ Soldier blocked entrance on 'West' object location
+ Bodies moving through the colliders
+ Pre-Mortal Anger initiating bug