Hello Astronauts!
We had some great games on Saturday and an awesome time! We've rolled out a hotfix Sunday evening that addresses multiple issues. See last news post for full patch notes from the initial big update.
Hotfix Change Notes:
- Fixed lighting issues on all maps (many maps appeared very dark when the lights were supposed to be on)
- Fixed Monster Terror SFX playing when you're the monster in Monster Form
- Fixed volume on Monster Terror SFX in general
- Monster Terror SFX are now properly tied to SFX volume channel instead of Master volume channel
- Stun Baton now stuns for 3 seconds, down from 5.
- Supply Crates have been adjusted to the correct size they were before the Christmas update.
- Fixed 3D HUD models going transparent when the power is out in a map (General transparency issues still present, however)
- Hypertrain death zone (if you fall off etc.) now has the correct damage type
- Fixed major issue with certain clients in a multiplayer game not being able to move
Enjoy!