Hello Everyone,
Today we'd like to take a moment to show you one of the new levels that we've been working on. This mission takes place in a winter night setting:
We created a new custom texture set for this level, and we've developed a new shader technique to light specific building windows. We still need to put in some work into adding more light on top of buildings. As you can see, some of the areas on this map are too dark, especially building rooftops.
We wouldn't be ourselves if we didn't add a bit of extra flavor to building destruction in the night setting. Whenever you collapse a building, its lights will blink and shut down after a moment:
https://youtu.be/7p-4JgI-nJI
There are also going to be some snowflakes falling on this level. Unfortunately, we didn't have that effect ready in time for this update. This mission is going to be available in the upcoming DLC mini-campaign. We hope you'll like it :)
You're also probably wondering about the survival mode open beta that we've promised. Don't worry, it's still coming, although it's been delayed a bit. We are still making sure that save files from the story campaign are 100% safe. We'd rather delay this even more instead of releasing an update that we know will cause problems. Our current ETA for the Survival mode beta is "sometime next week".