Hello! Hope you’ve had a fantastic week so far!
It's Throwback Thursday time - and today we cover our destructible buildings.
As you most of you know, one of the main decisions we made early on in the development of X-Morph: Defense was to make the whole environment destructible. Also, we wanted our game to look as realistic as possible - and the result of uninhibited destruction is a lot of rubble!
These things meant we needed to prepare our in-game assets with our destruction system in mind. In order to achieve the level of realism we were satisfied with, we cut up our large objects into chunks of similar size. You can see the example in the gif above. Together, they constitute a greater structure, but when, let’s say, a large enough alien bomb hits one of them the structure loses stability. Then, the chunks might separate and start falling, while still interacting with everything around them, therefore, a part of a falling building might destroy your fighter, knock over another building, or crush a forest.
Every building you see in the game was handmade, with our brave artists cutting skyscrapers up into logical parts. All for you to blow up at your heart’s desire. Enjoy!
We are always happy to share gems like this with our community. You can chat with us all the time on our Discord server - https://discord.gg/pmdANAF